Parallel I–IV
Parallel I–IV

Parallel I–IV

8.0 (1 votes) IMDb 7.4 Feb 2014 43m

Overview

Cinema’s onscreen worlds have always borne an indexical bond to the real. What happens when computer-generated video game images usurp film as the predominant medium of visual world-making? How does one’s relation to onscreen heroes shift when we no longer identify with real bodies? Harun Farocki’s four-part Parallel I–IV (2012–14) takes up these questions, tracing how, in just over 30 years, video games have developed from two-dimensional schematics to photorealistic environments.

German

Key Crew

You Might Also Like

Discover more